Publications

Find out about Ordinem publications .

Kickstarter: The King's Pride

The King's Pride is a fantasy novel set in the kingdom of Valamire.

It can be difficult to find a publisher for a novel, so I am also looking to Kickstarter to help get my novel published

Short Stories

Adventures and Compendia


Adventure: The Maiden of the Sea

Player's Introduction

This adventure is set in the small coastal town of Caister, in the land of Valamire, and centres around a rowdy dockside tavern by the name of The Maiden of the Sea. All sorts come to this tavern to drink hard, let their hair down or have a good fight. And this includes sailors, smuggles, foolhardy locals, even the odd pirate, and any number of other ne'er-do-wells and ruffians. Some retired and others far from it.

This tavern is a boiling pot for adventure which will expose the less desirable side of this otherwise apparently respectable town. You will uncover the hidden secrets of the town and its people, resulting in unexpected dramas and rewards.

This adventure focuses on the social interaction aspect of role playing, with dramatic adventure and combat as the stories unfold.

Game Master's Introduction

How many times has a Game Master started an adventure in a tavern, but instead of following the lead they have planned the players examine everyone in the tavern for secret motives that don't exist, while their characters come across as suspiciously as they possibly can.
This scenario centres around a tavern known as The Maiden of the Sea, which is full of suspicious locals and unexplained happenings. One adventure leads to another as the characters follow leads that are all related in one way or another, and embroil the characters in the town’s goings on.
This scenario focuses on providing clues that will encourage the players to investigate and will lead them to drama and adventure in this otherwise sleepy small town.

Character Levels

For 1 to 5 characters of 1st level or higher.


Compendium: The Continent of Scionos, 1268

The year is 1268 SR, and this compendium details the continent of Scionos.

On one continent in particular, humans were brought into being. They were nurtured by the elves, but they learned quickly and in time pushed their teachers aside.
This tome introduces the continent of Scionos, where human history started and is layered upon elven history, which is layered upon the history of giants and of dragons and of the gods.

Many adventures await.



e-book ISBN: 978-1-0686355-0-2


Adventure: The Quest for Kanzar

Player’s Introduction

As a member of a group of novice adventurers you find more than expected when you set out to rescue a child from an adventure gone wrong. Starting in the peaceful land of Tessar, your first level character will make a long journey across country to distant lands in search of the tomb of a long lost king, and his treasure. There will be many adventures on route and who knows what perils wait in the lost tomb.

Game Master’s Introduction

This adventure introduces players to the continent of Scionos, in the world of Ordinem.
The quest provides a flexible story line that allows the players to explore part of the world, in which they can choose their own path and have many smaller adventures along the way.
Characters start at first level, and can level as far as fifth level or higher, depending on the adventures they have on route.

Character Levels

For characters to climb from level 1 to level 5.


e-book ISBN: 978-1-0686355-1-9


Adventure: The Ghost Watcher

Player’s Introduction

A deranged person staggers out of The Bad Lands babbling about terrible and unholy things. This pitches you against the consequences of justice done wrongly.
The Ghost Watcher gives you plenty of opportunity for role playing, as you investigate a terrible injustice.

Game Master’s Introduction

This adventure introduces the party to The Bad Lands, an old region of Ordinem to the west of civilised Valamire. Rumours have abounded about this remote place for centuries now, without anyone knowing the truth of it, or daring to find out. This adventure draws characters into The Bad Lands in the first of a series of adventures that uncloak the dark side of this region.

Character Levels

This adventure can be run with characters of any level, though it is best for characters to climb from level 1 to level 4.
Follow-on adventures will take them to higher levels.


e-book ISBN: 978-1-0686355-3-3


Adventure: Dwarves of Iron

Player’s Introduction

You are seasoned adventurers when approached by an official of the land of Tessar, who wants you to find out what a dwarven prospector is getting up to.
The dwarf is supposed to be prospecting for iron for the land of Tessar, but it is suspected that he is up to something else, and the officials need to know what.
One thing leads to another as events snowball out of control.

Game Master’s Introduction

This adventure is set in the borderlands of the land of Tessar in the continent of Scionos, in the world of Ordinem. The party start out exploring into The Iron Hills on the trail of a suspicious dwarven prospector.
The storyline takes the characters deeper into dangerous Horde territory until they find out what the dwarves are really up to, and the threat that the humans are faced with.
The characters are then faced with different options, their decisions shaping events as they unfold.

Character Levels

For characters to climb from level 5 as high as level 11.



e-book ISBN: 978-1-0686355-2-6